Wednesday, 25 September 2013
Call for mental health checks on all school pupils from age of seven
"Every child should undergo mental health checks at school from the age of seven to identify anxiety disorders, anger problems and other mental health conditions, experts have said".
.............But charities were cautious about the idea - with some saying that seven was
too young to identify serious mental health problems, while others said it
was no use diagnosing such illness unless more services were set up to help
young people.
http://www.telegraph.co.uk/journalists/laura-donnelly/10330960/Call-for-mental-health-checks-on-all-school-pupils-from-age-of-seven.html
Thursday, 19 September 2013
A new quality standard on self-harm
NICE have produced a new quality standard on self-harm to drive treatment improvements.
"The number of people who self-harm has risen steadily over the past two decades, meaning the UK now has one of the highest rates in Europe".
"As a result, hospitals are increasingly likely to treat patients who have deliberately injured or poisoned themselves, with around 220,000 people who have self-harmed presenting to A&E wards each year""The risk of a person who self-harms undergoing a repeat incident is high. People who self-harm are also at greater risk of suicide than those from the rest of the population".
http://www.nice.org.uk/newsroom/features/MeasuresImproveCarePeopleSelfHarm.jsp
Thursday, 12 September 2013
Beyond the beat-em-up: video games are good for young people
Young and Well Update - 12th September 2013
Now, there’s an emerging body of research focusing on the potential positive influences of video games.
Associate Professor Jane Burns and researchers Daniel Johnson (Queensland University of Technology) and Christian Jones (University of the SunshineCoast) From the "The Young and Well CRC" team, wrote on videogames and wellbeing for "The Conversation"
Here are some key findings:
- moderate (non-excessive) levels of playing are associated with positive emotions and improved mood, improved emotion regulation and emotional stability and the reduction of emotional disturbances;
- playing video games is a healthy means of relaxation, stress reduction and socialising; and
- people who play video games in moderation have significantly less depressed mood and higher self-esteem (compared to those who don’t play or who play excessively).
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